Developers’ wings get clipped
February 17, 2014
The weeklong attack against “Flappy Bird” game developer Dong Nguyen shows the “if you don’t please me, you are a failure at life” way of thinking needs to stop.
It’s ridiculous to see obnoxious game critics let their passion for the game fuel their offensive hatred for its developers.
After receiving a great deal of criticism and countless death threats for his simple game, Nguyen decided the money was no longer worth it. With how cruel Internet users could be, who could blame him?
The “Flappy Bird” situation shows the gaming community shouldn’t be so extreme with its hatred and personal attacks to developers, let alone anyone.
Nguyen’s Twitter page jumped from 15,000 followers to 134,000 in a four-day span. Most followers were the members of the “Flappy Bird” phenomenon and some went to Twitter to attack Nguyen.
Gamers must have been saying some hurtful things to convince Nguyen, who was reportedly making $50,000 a day, to opt out. I understand voicing your public opinion whether you like or dislike a game, but threatening Nguyen’s life for removing an app says more about you than Nguyen.
Sadly, this has not been the first time an indie developer has called it quits after harassment from the public. Casual and hardcore gamers have a problem demanding more from developers physically and mentally.
In April 2012, developer Phil Fish released the game “Fez,” which was highlighted in the documentary “Indie Game: The Movie.” In the documentary, cracks were shown in the artist’s psyche.
One memorable scene came when Fish said he may kill himself if the game wasn’t released. It’s hard to watch an artist who takes his or her craft to such an extreme level.
That shocking scene showed the intense passion these developers have and the immense pressure they put on themselves. The pressure increases 100-fold once the games go live and every corner of the developers’ lives are surrounded by criticism on the piece of art they’ve spent years of their life creating for people’s enjoyment.
The selfish and cruel attitude of the offensive attackers crushes creativity and drives away incredibly talented developers. Never forget all the people behind your favorite games.