Truth or Double Dare

By Casey Toner

If M.O.O.S.E. could throw one gigantic party, Mark Summers would host and all we would do is run through the Double Dare Obstacle Course to win mountain bikes and trips to Florida.

“Double Dare” was not your average game show. It, of course, featured the simple question-and-answer format, but it also involved slime, water and bodily fluids.

Like any game show, contestants (who usually were brother and sister, but could have consisted of the whole family depending on which “Double Dare” era you are referring to) answered questions. Whoever answered more questions correctly was whisked away to everyone’s favorite part of the show — the “Double Dare” obstacle course.

Before the winning contestants could make it to the obstacle course, they battled other contestants in “physical challenges.” Physical challenges were mini “Double Dare” obstacle courses but with less mess and more competition.

For example, competitors emptied large vats of slime into their helmets with attached cups, then they had to distribute the slime from the cup to a container at the other end of the studio. The first team to fill the container to a red line won the competition and usually a great deal of points.

Mark Summers, who later was revealed to suffer from obsessive compulsive disorder, guided the show with a certain kind of “wacky” pizazz. He later resigned after his OCD got out of hand, which wasn’t wacky at all.

Anyway, most children watched the show for the “Double Dare” obstacle course. The course consisted of several oversized, almost comical props that, like the earlier challenges, tended to be messy, gross and generally Nickelodeon-esque.

If the contestants successfully weaved through the obstacle course, some lavish gift usually waited at the end. Prizes included mountain bikes, a set of encyclopedia Britannicas (what the hell kind of prize is that?) or an all-expenses-paid trip to Florida.

Of course, most contestants never won the trip to Florida. Most contestants were equally unathletic and stupid, lacking the physical coordination and general smarts to win.

Even the smartest and most athletic of the competitors usually struggled on two of the obstacles.

One was the giant nose. In order to advance to the next stage of the obstacle course, contestants had to dig around the slime-filled nose for a flag. The flags were the keys to advancing to the next obstacle. But, the flags were so deeply buried in the nose, most contestants dug and dug, coming up with nothing more than one sticky hand.

Other obstacles included a gigantic hamburger with a hidden flag and some monkey bars. Usually, the competitors’ hands were filled with so much crap that they would just slide off the bars before reaching the other end. Also, most adults in the “Family Double Dare” editions lacked monkey bar skill and took about 40 minutes to complete a task any kid could complete in 30 seconds.

Regardless of whether competitors won or lost, “Double Dare” was a fun show that will go down in the annals of history as possibly the only show that encouraged nose- picking.